In this week's episode of Off Panel, artist Sanford Greene returns to the show to chat about what's going on in the world of Bitter Root. Greene discusses how the first arc went, how cons have changed after the launch of the book, whether the movie deal changes things for them, the gap between arcs, what the new arc of Bitter Root is all about, how the team works together, their new editor and colorist, why they did the Blood Red Summer special, the expandability of their universe, their homage variants, and more, before we close with some NBA talk about the recent All Star Game, Kobe Bryant, his all-time crunch time squad, and more.
The Co-CEO and Co-CCO of new comics publisher Bad Idea, Dinesh Shamdasani, joins Off Panel to give a download on their...atypical business model. Shamdasani discusses why Bad Idea was something they wanted to do, how wider distribution limits quality, what their goals are, the decision to not include variants, the dissonance between making great comics and making them less accessible, the reason for no trades or digital, who their target audience is, what they are looking for in their 20 starter shops (quick note: they are only going to be in 20 shops to start with), adding to retailer workloads, restricting accessibility, pitching creators on this new structure, what kind of deal they offer creators, and a whole lot more.
In this week's episode of Off Panel, writer/artist Declan Shalvey returns to the show to chat about his upcoming graphic novel, Bog Bodies, and his upcoming mini-series, The Punisher vs. Barracuda. Shalvey discussed the big moments of his career to date, Moon Knight's lasting nature, why he wanted to do The Punisher vs. Barracuda, his covers on the book, taking different approaches to covers, getting back into interiors, his increased writing workload, how that reframed how people perceive him, the origins of Bog Bodies, flipping expectations, what he learned while making his first graphic novel, and more.
Cartoonist Gene Luen Yang joins Off Panel to chat about his work and his upcoming graphic novel, Dragon Hoops. Yang discusses what made him fall in love with comics, his love of telling stories, the development of Dragon Hoops, whether he resisted making a basketball book considering his (previous) distaste of the sport, telling a story set in the real world, the secret identities of athletes, figuring out the structure of the book, the inclusion of basketball history, handling real people in real time, how his relationship with basketball changed, what he learned about himself and storytelling over the experience, and more.