On this week's episode of Off Panel, writer Jason Aaron joins the show to talk his work and process. Aaron discusses how he balances his workload, his writing process, the difference between creator-owned and for-hire, the impact of a good editor, how far he planned out his Thor run, why the major story beats of his Thor run appealed to him, the Nick Fury mystery beat, whether he misses tackling smaller, more finite stories, turning the Legacy one-shot into a cohesive story, how his work differs (or doesn't) from artist to artist, his personal connection to Scalped, whether Southern Bastards feel like a different beast than his other creator-owned books, the community building of letters columns, growing up in a small town and its impact on his relationship with comics, Alabama football, and more.
On this week's episode of Off Panel, Strip Panel Naked and PanelxPanel's Hassan Otsmane-Elhaou joins the show to discuss his work. Hass shares how he got into comics originally, his film background, how that all informed Strip Panel Naked, what made him want to start the show, how he works puts the show together, how he deals with the grind of creating, what made Patreon the right move for him, the origins of PanelxPanel, its monetization model, the niche he's filling in comics journalism, his Under the Hood podcast, and more.
On this week's episode of Off Panel, The Beat's Heidi MacDonald returns to the show to talk the state of comics and comics journalism. MacDonald discusses where comics are creatively, the sheer volume of comics these days, how new opportunities have changed things for creators, what she's really enjoying in comics, the health of the comics industry, Marvel's arrogance, DC's bold moves, where comics journalism is these days, the Craig Yoe controversy, the niche-y nature of journalism, monetization models, how the journalism struggle goes beyond comics, and more.
On this week's episode of Off Panel, artist Caspar Wijngaard joins the show to talk his art and his upcoming Image comic with writer Si Spurrier, Angelic. Wijngaard discusses how his interest in comics and art developed, the influence video games had on him, the development of his career, why creator-owned appeals to him so much, how for-hire work prepared him for Angelic, the development of the book, meshing the natural and future looks of Angelic, the appeal of world building, the perks of working digitally, why he colors himself, and more.